Post by FORSAKEN PI CEO on Feb 28, 2012 21:18:48 GMT -5
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FORSAKEN PI
- All Forsaken PI members MUST be doers of good. Regardless of whatever species the character may be, they must be aligned with good. Any evil doers will be rejected for this member group.
- If your Forsaken PI member is of another species, they will be placed in the Forsaken PI member group. (this is the only member group that will allow for that, anyone else will be placed in their species group)
- As a Forsaken PI you MUST maintain some professionalism in this work place. Any relationships aside from a professional relationship with a colleague or client is prohibited.
- Forsaken PI can have a max of 6 members for each branch. We do ask that if you apply for a Forsaken PI role that you try to mix it up a little (i.e with both males and females)
Humans
- Civilians are NOT invulnerable to injury nor death.
If you are a Civilian you will NOT have any abilities. - Psychics are the only Humans who have abilities. (Aside from Witches)
- The difference between a Civilian Human and a Human Hunter is that anyone in the Hunter group will be a human with interest in fighting the supernatural and/or has training to do so. If your Human character wants to chase supernatural beings then they should be placed in the Hunter group, not the Civilian.
- Witches have abilities. However, they have limited abilities.
- Witches can have the power to control and/or manipulate the elements (earth, air, fire, water) along with being able to cast spells and perform rituals.
- As a Witch, water will not melt you and a house will not fall on your head. However, as a mortal you are susceptible to injury just like any other human and can also be killed the same way as none Witch mortals.
- Hunters CAN be of other species, however, you will be listed as that species rather then a hunter. If your hunter is a Werewolf, you will be placed in the Shifter member group. (Forsaken PI is the only member group that does not apply to this rule. Everyone else will be placed in their species group)
Demons
- Demons are Invulnerable to most injury.
- Demons are effected by holy water, salt and spirits and rituals.
- Demons can have demonic features but nothing that is constantly exposed because they want to bled. Demons often had dark eyes or strange skin pigmentations.
- Demons are powerful, but must still have limitations on abilities. Their is a list of abilities available for demons. However, if you wish to use a different ability it must be STAFF approved before your character is accepted.
- Demons can posses other people. In game, you MUST ask for permission to do this.
Ghosts
- Ghosts are naturally invisible to the naked eye. However, it is possible for Spirits to manifest and become seen by others.
- Ghosts are usually invisible to the living, but are commonly detected by children, animals and those who have experienced death or are on the brink of it.
- Ghosts can be seen and heard but not touched. However, it is possible for Ghosts to be touched if they are able to conjure enough energy to make them strong. If this occurs, it isn't something that will last for long periods of time.
- Ghosts are effected by Iron, Salt, Spells and Rituals.
- Ghosts can move things with their minds.
- Reapers do not have the ability to kill anyone they see fit. They are only able to kill those whom they have been ordered to kill.
- Reapers, like Ghosts are are usually invisible to the living, but are commonly detected by children, animals and those who have experienced death or are on the brink of it.
- Reapers are typically none malevolent and are simply guiding lost souls to the place they need to be.
Shifters
- All Shifters can be killed by Silver.
- Shapeshifters cannot mimic a persons characteristics or skills.
- Shapeshifters change their form by shedding their skin.
- Skinwalkers can only transform into one animal.
- Skinwalkers can only become other mammals.
- Werewolves cannot transform at will.
- Werewolves are not Invulnerable to injury, though cannot be harmed in ways a human can.
Rare
- Vampires cannot exist within direct sun light.
- Vampires cannot turn into bats.
- A Vampire can be killed by decapitation or a stake through the heart.
- Angels can have wings, but do not have them constantly exposed as they desire to fit in with other humans.
- Angels are Invulnerable to injury.
- Angels are powerful, but must still have limitations on abilities.
- Their is a list of abilities available for Angels, varying on experience. However, if you wish to use a different ability it must be STAFF approved before your character is accepted.
- Elementals can control one of the four elements.
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